<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Steaming on Shrieking.net</title><link>https://shrieking.net/tags/steaming/</link><description>Recent content in Steaming on Shrieking.net</description><generator>Hugo</generator><language>en-gb</language><lastBuildDate>Tue, 05 Jan 2016 14:58:17 +0000</lastBuildDate><atom:link href="https://shrieking.net/tags/steaming/index.xml" rel="self" type="application/rss+xml"/><item><title>Steaming: Braid</title><link>https://shrieking.net/blog/steaming-braid/</link><pubDate>Tue, 05 Jan 2016 14:58:17 +0000</pubDate><guid>https://shrieking.net/blog/steaming-braid/</guid><description>&lt;p&gt;&lt;em&gt;My steam library is comparatively small, but it still contains a fairly substantial pile of shame. The only way out is through. In alphabetical order.&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;I’m not sure how I missed it, but somehow, I forgot to talk about &lt;a href="http://store.steampowered.com/app/26800/"&gt;Braid&lt;/a&gt;. I played through it after Binding of Isaac, I suppose - that’s where it’d be in alphabetical order, so that must be when it was.&lt;/p&gt;
&lt;p&gt;I’d heard a lot about Braid. One of the true original indie stars, it catapulted its author, Jonathan Blow, into the headlines and did the same for indie games development. Suddenly, anyone could make a game. It was an interesting time to be into games and the industry. I read a lot about it, but I didn’t actually play Braid. It was released in 2008 and I was catching up on games I’d missed while I’d been away travelling. I think I was knee-deep in Bioshock. Well, it’s time to fix that. This is a puzzle game based around time travel, and the manipulation of time: throughout the various worlds, you gain various powers over the passage of time and the world reacts to them in unusual ways. You must collect puzzle pieces in each world to complete a series of jigsaw puzzles.&lt;/p&gt;</description></item><item><title>Steaming: Dark Souls</title><link>https://shrieking.net/blog/steaming-dark-souls/</link><pubDate>Thu, 27 Aug 2015 09:34:06 +0000</pubDate><guid>https://shrieking.net/blog/steaming-dark-souls/</guid><description>&lt;p&gt;&lt;em&gt;My steam library is comparatively small, but it still contains a fairly substantial pile of shame. The only way out is through. In alphabetical order.&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;I never thought I’d get to write this. I started playing Dark Souls years ago, but due to one thing or another, I’d never been able to put much time into it. Dark Souls is, to the beginner, punishing and frustrating. It doesn’t hold your hand at all and does little to guide you through any part of the experience. It’s hard to bring yourself to spend time on it when you don’t know what you’re doing. I decided, foolishly, to play through it blind. This was a terrible mistake.&lt;/p&gt;</description></item><item><title>Steaming: Binding of Isaac</title><link>https://shrieking.net/blog/steaming-binding-of-isaac/</link><pubDate>Tue, 17 Feb 2015 16:00:31 +0000</pubDate><guid>https://shrieking.net/blog/steaming-binding-of-isaac/</guid><description>&lt;p&gt;&lt;em&gt;My steam library is comparatively small, but it still contains a fairly substantial pile of shame. The only way out is through. In alphabetical order.&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;As far as I’m aware, it is impossible to not own Binding of Isaac, so writing about it feels a little redundant, but it was next on my pile of shame, and it was the next game I played, so here we go.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://store.steampowered.com/app/113200/"&gt;Binding of Isaac&lt;/a&gt; is a rogue-like that plays a little like Smash TV, designed by Edmund McMillen, one of the guys behind Super Meat Boy. The story goes that Isaac’s mum receives a message from god demanding the life of her son, so Isaac legs it into the basement which is full of monsters. He battles through until he defeats mom herself. It is quite quick to play through, but being a rogue-like (one of the first in the latest spree of them, I think?) you die and restart a lot.&lt;/p&gt;</description></item><item><title>Steaming: Antichamber</title><link>https://shrieking.net/blog/steaming-antichamber/</link><pubDate>Mon, 26 Jan 2015 14:11:27 +0000</pubDate><guid>https://shrieking.net/blog/steaming-antichamber/</guid><description>&lt;p&gt;&lt;em&gt;My steam library is comparatively small, but it still contains a fairly substantial pile of shame. The only way out is through. In alphabetical order.&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://store.steampowered.com/app/219890/"&gt;Antichamber&lt;/a&gt; was top of my steam list. It is an indie, first person puzzle game, with simple graphics and a unique brand of puzzle. I picked it up in a sale a long time ago after seeing a let&amp;rsquo;s play video, thinking it looked like my kind of thing.&lt;/p&gt;</description></item></channel></rss>